**AS FEATURED IN THE FEB #4 'INTO GAMES' NEWSLETTER**
A diorama inspired by the Arthurian Legend was created in Unreal Engine 4, depicting "the council chambers of the once and future king." Including Excalibur and the round table, with subtle visual hints to the traitors in the legend.
Software used includes: Maya, ZBrush, Substance Painter, Sampler and Designer (floor texture), Speed Tree and Photoshop (for channel packing and creating custom AO maps).
Note, the rocks (used as foliage) used were sourced from Quixel Magascans