A top-down mobile game environment was created in Unreal Engine 4 over the course of 6 weeks. Models were created specifically for the project and aimed to portray the level’s narrative: “a cottage sits on the border of two realms and, occasionally, creatures get stuck in the mortal realm. In a bid to survive, an orc, dwarf, elf and fairy must live together whilst they find a way home.”
Software used includes: Maya, Substance Painter, Quixel Mixer, Photoshop and Unreal Engine 4.